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A chivalric realm of devotion, bound by honor and faith, nestled along the living ley-lines of Terra. It is a kingdom of knights and mystics, its soul tethered to Furcadia through the Rift of Malvari. Kastura was founded by High King Calenvar the Vowed, a knight who emerged from the Rift with a scroll of light and a blade forged in Gavil’s flame. The land was unified under the Crown of Oaths and consecrated in the name of the Light Primes.
The Malvari Rift, a luminous tear in reality, opens directly into Kasuria, just outside Malgrave, the capital of Furcadia. This rift is sacred, and Kasturans believe their kingdom to be a guardian between realms. The Rift pulses with magical energy, and its influence has shaped Kasturan faith, nobility, and architecture.
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Malvari
Kasturan
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The Primes
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King Raelith
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Major Locations
Malvari (Capital City)
The heart of Kastura, known for its grand architecture and vibrant culture. Home to the Royal Palace, where the monarch and High Council of Nobles convene. The Malvari Rift is located here, connecting Terra to Furcadia, influencing Kastura’s chivalrous traditions. A center of commerce, diplomacy, and magic, attracting scholars and merchants from across Anspora.
Stormgar
A fortified city on the western coast, known for its stormy weather and strong naval presence. A hub for trade, fishing, and shipbuilding, guarding Kastura’s western shores. Legends speak of an ancient sea creature lurking in the nearby waters.
Aldric
A heavily populated city in the northwest, featuring towering castles and a historic lineage of noble houses. A major military and political center, often influencing decisions in the High Council. Known for its Aldric Academy, where beastfolk are trained in diplomacy, swordsmanship, and magic.
Glasnay
Nestled in the Northern Carthridge Mountains, this city is famous for its crystal mines and rare magical minerals. It has a deep connection to elemental magic, with many magitech artisans and enchanters residing here. The city is partially built into the mountains, featuring underground halls and glowing crystal-lit streets.
Kaideth
A majestic city in the east, built near the Ceburian Mountains. A center of religious and spiritual significance, with grand temples dedicated to ancient deities. The Skyhaven Monastery, a legendary site where monks train in mystical arts, is located nearby.
Carthamine
A city positioned between the Northern and Southern Carthridge Mountains, acting as a major trade hub. Known for its strong merchant guilds and caravans that travel across Kastura. A melting pot of different beastfolk cultures and traditions.
Dresmond
A coastal town in the southeast, known for its fishing industry and beautiful seaside cliffs. It serves as a gateway for trade with regions beyond Kastura. The town has ancient ruins rumored to hold secrets from before the Calamity Times.
Leith
A border town southeastern border that's split between Kastura and Eymnora as a testament to cooperation. Some say the forests near Leith are haunted, with mysterious lights appearing at night. It is the only city not controlled by one of the great houses.
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Geography
Carthridge Mountains (Northern & Southern)
A vast mountain range dividing central Kastura. Rich in minerals, with hidden cave systems said to be home to ancient spirits or lost treasures.
Mount Magrave
A towering peak near Malvari, believed to be a sacred site with powerful ley lines. Some say the mountain houses a forgotten temple from before the Calamity Times.
Castle Sky & Mount Stratos
A legendary floating fortress in the northeast found on Mount Stratos. It is suspended by powerful magic and thought to be a remnant of an ancient civilization, guarded by spectral warriors.
Skyhaven
A secluded monastery built into the mountains, where monks train in aerial combat and meditation. Rumored to have ties to celestial beings or deities from beyond Terra.
Desdicara Mountains
A rugged and less-explored region in the south, home to wild beastfolk tribes. Said to contain deep caverns leading to unknown parts of the world.
Halliston Mountains
Another southern range, known for its dense fog and unpredictable weather. Legends speak of an ancient dragon sleeping within one of its hidden valleys.
Ceraunian Mountains
A mountain range split between Eymnora and Kastura. Some say the forests near it are haunted, with mysterious lights appearing at night.
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Culture
Kastura is a kingdom suspended between worlds—its soul tied to ancient ley-lines, its crown bound by oath, and its heart aflame with holy purpose. It is a land where knighthood is a spiritual path, duty is divine, and the Rift of Malvari connects mortals to the realm beyond. Kasturan culture values storytelling, swordcraft, music, and ritual. Every citizen knows the names of the Primes. Even inns bear divine names—The Laughing Chim, Gavil’s Anvil, The Velvet Rose.
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🛡️ Core Values
→ Honor and Devotion: Every act—be it swordplay, speech, or sacrifice—is judged by its truth to vow and virtue.
→ Faith in the Primes: The Light Primes are not distant gods, but living exemplars—immortal forces of artistry, justice, love, and courage.
→ Oaths as Magic: In Kastura, a spoken vow carries mystic weight, and to break an oath is to fracture the spirit. -
🌿 Art, Beauty, & Creation
→ In Kastura, beauty is not frivolity—it is proof of harmony between body, soul, and cosmos.
→ Music, storytelling, sword dances, and enchanted crafts are revered as sacred expressions.
→ Even weapons and armor are adorned with divine motifs and glowing sigils, not merely for pride, but to honor the Primes. -
🌸 Faith & Ritual
→ The Crowned Path is the kingdom’s spiritual philosophy—uniting martial discipline with grace, nature, and artistry.
→ The Temple of the Dragon’s Breath, built on the Malvari Rift, is the holiest site in Kastura, its petal-shaped chapels honoring each Prime.
→ Pilgrimage of the Five Flames is a rite of passage for nobles—journeying to five sacred sites to commune with divine essence. -
🌟The Primes
While all Primes are respected (or feared), seven hold special status in Kastura as the High Virtues of the Crowned Path. Temples to these Primes form the spiritual spine of Kasturan cities.
Reegarr, The Swordbound Wolf
Patrilius, The Sage Stallion
Danival, The Lady of Harmony
Scarlong, The Golden Lion
Gavil, The Forgefather
Jujinka, The Green Mother
Thelcoda, The Calendar Queen→
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→Honor & Oath
Judgment & Balance
Elegance & Excellence
Defense & Duty
Craft & Resolve
Compassion & Growth
Patience & Destiny
Each has their own Order of Knights, Temple Keepers, and seasonal festival.
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🔥Knightly Orders & Nobility
→ Society is built upon chivalric orders, each sworn to a Prime and a guiding virtue: honor, creativity, patience, compassion, and more.
→ Nobility traces its roots to Half-Primes and celestial beasts, though titles are tempered by service and pilgrimage.
→ The Seven Great Houses anchor the realm—each tied to a sacred city, a sacred beast lineage, and a Prime’s domain.
→ Noble houses are expected to sponsor Temples and uphold the Prime festivals. House lineage often claims descent from ancient Half-Primes, though this is rarely proven.
→ The Crown of Oaths is hereditary, but requires divine ratification at the Ember Oathstone during coronation.
The Royal Council includes:
→ The High Flamebearer (leader of the faith)
→ The Warden of the Rift
→ The Sword of the Crown (commander of the Iron Thorn)
→ The Keeper of the Calendar (Thelcoda's voice) -
⚔️ Conflicts
→ Kastura is ever-vigilant. Though it seeks peace, it stands guard over the Rift, believing the end of days may come through it.
→ Dark Prime cults fester in the south, whispering of chaos and doom—fought in secret by the devout. -
🌌 Magic & Ley-Lines
→ Magic flows along ley-lines and is tied to sacred sites, mountains, and vows.
→ The Malvari Rift grants visions, prophecies, and strange energies; it is both protected and feared.
→ Skyhaven Monastery trains those who seek celestial communion, practicing aerial meditation and star-magic.