Sanctuary's residents tend to prefer to barter for their goods, as it can prove difficult to find a common currency between so many worlds and cultures. As such, you will likely find yourself being paid in goods, or in coinage that tends to have a common enough value across various worlds, such as copper, silver, and gold. Places that accept coin will often have prices set under these three types of metal, and trinkets or jewelry of equal size and purity are also usually accepted.
Healers & Doctors of Both Body and Mind
Please report to one of the new arrival stations, the city houses of healing, or the bathhouse.
Search & Rescue
It's easy for newcomers and the inexperienced to get lost out in the wilds beyond Sanctuary, and though numbers have dwindled in the last few years, Sanctuary still gets new arrivals slipping into this universe through the occasional rift. Experienced survivalists are always needed to patrol the area in case of animal or monster attacks, or lost travelers. Interested parties should apply at the Adventurer's Guild.
Expert Gardeners, Animal Specialists, & Field Hands
Sanctuary's food supply has been better secured over time, particularly with the ongoing trade with the AotM, but these are cold and unforgiving lands sometimes, and clever gardeners and hard working field hands are always needed in multiple parts of the city, as are those who have a talent with livestock or working animals.
Engineers & Architects
Sanctuary is somewhat limited on the space it can use to build out. Outside of the hearthstones there is no protection against wildlife, monsters, or the terrible, twisting effects of Crackle Storms. As a result, the city's builders have had to get creative, and they are always looking for like minded thinkers to dream up new solutions for Sanctuary's many unique problems.
Odd Jobs
There are many other jobs within Sanctuary, some which pay better than others. Work can usually be found as a:
Stable hand, hunter or fisher, map maker, travel guide or escorts, builder, mail carrier or messenger, baker or cook, glowstone enchanter, entertainer or bard, street sweeper, teacher, town crier, or woodcutter.
Crafts & Goods
The following goods are often in high demand in Sanctuary. If you have a talent for them, you may find work selling at one of the markets, or in joining up with the Artisan's Guild, which also helps to supply goods to newcomers.
Soap, candles, carved quartz for decorative glowstones, ink & dyes, textiles, clothing & blankets, herbs & spices, teas, lanterns, survival gear & low tech weaponry, furniture, wine & spirits, toys & distractions, sleds & sledges
Sanctuary Guides provide a special and often difficult service to the city, and therefore are compensated well for it. Their task is to help new arrivals settle in, and often they bounce between securing resources and housing, answering questions, finding jobs, and acting as a grief counselor, often all in one day. If you find yourself interested in becoming a Sanctuary Guide, please apply at the city office building.
If you find yourself in need of a Sanctuary Guide, the following individuals can likewise be contacted at the city office.
☉ OOC Notes
If you would like to sign your character up as a Sanctuary Guide, you may contact Jabberwookie to do so, and your character's name will be added to this list. However, your character must have at least a basic character sheet for this, so that there is something to link back to, and you must have had at least three roleplays with them in order to apply so we know the chances of you vanishing on us without warning are lower.
You don't have to answer every new roleplay that crops up, but if you take on this role, we do expect you to at least make an effort to engage with new players writing in Sanctuary when you can.
For those who would like help for their characters but there aren't currently any player character Sanctuary Guides available, feel free to utilize one of the NPCs listed below instead. You may not kill or seriously harm listed Sanctuary NPCs, or have them kill or seriously harm another character without speaking to staff first.
Kawaakari (NPC) - Sunbird - They/She
Arthur "Rusty" Donaughue (NPC) - Psiwolf - He/Him