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The Twin Star Mercenary Company

The Twin Star Mercs are a group of warriors for hire within Sanctuary. Though often a grizzled and gruff lot, they tend to do good work-- dispatching monsters, acting as escorts and security, and hunting down the criminal element when it gets too big for the locals to deal with. There are a few bad eggs in their batch like any other organization, but typically they're a welcomed sight among Sanctuary's residents, and the majority of them keep the rougher members in line most of the time.

The Twin Star Mercenaries are named after the two bright stars that Sanctuary's people often use for guidance while out in the wilds.

The Lookout
Brazenly, the Twin Stars have set up their home base in the worst part of town-- The Scrapyard. It's a fixer upper for sure-- an old stone and wood barn that previously nobody wanted. Instead of tearing it down though, the mercs have put their backs into making it a home.

The hay loft has been turned into a top floor, which acts as barracks for those who don't yet have a place of their own or who need to crash. It's spartan, but it's warm and secure.

Downstairs is business, and often used as a place to meet up with clients. It's comfy enough-- an official looking desk for giving cost quotes off to one corner, and a table, some chairs, and a few old sofas in the other to offer people a place to wait. The mercs often use it as a place to hang out and relax when there's no work to be done.

The basement is the war room, some holding cells, and behind a big metal door that cost them a pretty penny-- the armory.

Bounties
If you would like to take out a bounty on person or a monster, or need an escort, the mercs on the for hire list are always available to discuss cost. The more dangerous the individual, the higher the price, however. Occasionally, the mercs take pro bono cases though, so it's always worth seeing if they'll hear you out.

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The Company
If you would like to join the Twin Stars, you are welcome to simply sign your character up! Please contact Jabber if you do in order to have them added to this list. Adoptable characters must be discussed first. Rank is determined by skill and length of time with the company, and there's definitely a silent hierarchy among them.

Hellboy

Wanted
The Twin Star Mercs are looking for the following roles. If you find yourself interested in one, please contact Jabber!

The Leader
The individual who established and is in charge of the Twin Star Mercenaries! This character should be a problem solver with a firm enough hand to negotiate disagreements between a bunch of rough and tumble mercenaries, many of which have strong personalities. Canons and OCs both accepted, but please only request this role if you're willing to commit to being active in it.

Medics
Mercenaries get hurt a lot. They have dangerous jobs. While many of them know at least some field medicine, it's helpful to have a few members along with more serious skills when it comes to things like medical emergencies.

Scouts/Recon
Members good at getting in and out of places without being seen. These types of mercs are important for laying out the ground work for the rest.

Snipers
Every good merc group needs at least one.

Tech Experts
You wouldn't think that they'd need it with what the Crackle Storms do to technology, but actually, that's precisely why they need an expert in this field. Berserk technology is one of the major threats that Sanctuary deals with.




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OOC Info & Rules of Play
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