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Art by Bren
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Public services
Oui'd and Bangers
A botanical marvel that is The Dragonland’s equivalent to cannabis: "oui’d" (Pronounced like "yes" in French) is a plant steeped in history and mystery. It has an ethereal beauty, with its gradient of light blue seeping into green hues, hints at its potent properties. The plant exudes a captivating aroma, a blend of sweet, fruity notes intertwined with refreshing mint undertones.
Originally, oui'd was a proprietary product of the powerful Kazune clan. However, with their downfall, the plant's fate took a dramatic turn. Now, it is exclusively cultivated and distributed by the enigmatic Asmodaios. He oversees two grow operations. The first, a grand affair, is nestled beneath his opulent manor on the eastern coast of Darvin in Kasuria. The second, a clandestine enterprise, is concealed within the rugged, northernmost mountains of Guildereim, hidden deep within a seaside cliff. Within it there also grows a unique psychedelic mushroom that colonizes in dragon and griffon dung. The fungus glows a unique blue and serves as lighting for the cave system.
Upon his initial trip to Kasuria, Asmo encountered a former slave of the Kazune clan. Recognizing the individual's deep knowledge of oui'd cultivation, and unique ability to excavate with merely their claws, he brought them to Guildereim to oversee the operation in his absence. This trusted guardian ensures the continuity of oui'd production, safeguarding its legacy and maintaining its mystique when Asmo is away.
Warrior Academy
The Iron Forge Academy is a renowned institution ran by Madam Kerinci dedicated to training elite warriors. Their rigorous curriculum includes:
• Combat Mastery: Students learn a variety of weapon techniques, hand-to-hand combat, and battlefield tactics.
• Physical Conditioning: Demanding physical training regimens push students to their limits, building strength, endurance, and agility.
• Mental Fortitude: Meditation, resilience training, and strategic thinking are emphasized to develop a warrior's mind.
• Survival Skills: Trainees are taught wilderness survival, stealth, and the ability to adapt to any environment. Teaches side disciplines which pertain to medicinal practices. This is particularly prevalent in traditional Kasuria martial arts which may teach bone-setting, herbalism, and other aspects of traditional medicine.
Whisper Kerinci or Sylas|Asmodaios to join!
Sailing
Asmo has a small sailboat he uses to sail from Kasuria to Guildereim, accompanied by his crew and hired help. It is about 80 feet long, has 8 working sails, and can comfortably hold a dozen or so furres. It has two levels complete with furnished cabins, a small kitchen, and four bathrooms.
Want to join the crew? You'll have to prove your worth, usefulness, and ability to follow orders. Speak with Sylas|Asmodaios or Aethea.
Medicinal
Some of the surrounding vegetation is magical in nature and thus widely used medicinally. Many of the workers at Cacklin' Jackal are well versed in healing and spend time gardening or foraging for ingredients. Whisper Wisteria|Ludwig, Finnegan Fox, Xi Jiang, or Ivysaura.
Shark
Asmodaios is a man of immense wealth and influence. His fortune, amassed through a combination of his precious crops and high-stakes gambling, allows him to indulge his darker desires. Asmo is known for his predatory lending practices, targeting desperate gamblers with exorbitant interest rates. These loans, however, are not merely financial transactions; they are a means to an end. Asmo views these indebted souls as potential recruits, individuals ripe for transformation into loyal and obedient servants through a combination of physical and psychological conditioning.
[Whisper Sylas|Asmodaios or message me here if interested in setting your character up!]
Bar
(More coming soon!)
Inferno houses three bars for patrons of Inferno to use at their leisure. Commands *lounge, *beach, and *bar.
Entertainment
Cage dancing, performances, public slave training sessions, hookahs and opium... There are plenty of activities to keep patrons busy. Ask your local *staff for more info.
Haunted Desert(More coming soon!)
To the west of the establishment lies the Haunted Desert region of Darvin. Occasionally the native creatures find there way to Inferno and cause mischief. Security tends to eliminate major threats without stirring up the patrons, however, some slip through the cracks.
click to expand...
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Current Plot
Art by Catcake5Naga War
Asmo has an ongoing war with a clan of naga. They often attempt to invade the mountain that houses his cavern, and they have the advantage of numbers. Asmo will oft hire combat slaves, those proficient in healing, and forgers of weapons/armor to assist in the annihilation of said clan.
The way this typically goes is he'll round up 1-5 player characters and another 5 or so non player characters, pay their rental fee for the week if applicable, sail them out to his cavern to train (if need be) and assign everyone their tasks for the week in preparation for an assault (going to the Naga's hideouts) or invasion (preparing for Naga coming to them.) Obviously there will be a risk of injury so bare that in mind, please.
I like to make "disposable" NPCs to sacrifice in place of any player characters dying, cause obviously no one wants their char to die.
Slots- Warriors (any level of exp)
- Healers (both for fieldwork and those that will stay at the manor)
- Forgers of weapons and armor
- Enchanters
- Opposing Naga
- Instructors who can teach newbies the ropes
Art by Slo1ka
Coming soon...
Warrior Academy training...
A mysterious vender in the nearby Haunted Desert with supposed "cursed" objects for sale...
Monsters prowling the gardens and eating goats...