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  • So here's the deal...

    Bridge Town has been a steady growing group! Not just with its population of characters who are part of this wonderful environment, but by actually undergoing critical and absolutely epic scenes and developmental plots and events!

    The community has built all of this! There has never been a plan, and there still isn't! We are free form story telling and it has been amazing! And we can wait for you to play your part too!

    Make your stories and developments in the town as epic and engaging as possible with your fellow writers, and you too can make lasting impressions in Bridge Town! Just remember...

    We play to Lift!
  • The Story So Far!

    Bridge Town has been developing in the form of Seasonal Chapters, since out beginning last Fall. As such, the seasons reflect the outside time of year! (Relatively speaking of course! I'm an EST Resident, so that's what we get! Lol)

    Chapter 1 - Autumn (finished)
    Chapter 2 - Winter (wrapping up)
    Chapter 3 - Spring (Live!)

    We are now entering into our current chapter, but let's break things down for those of you who were not here to enjoy the wild ride to get here!

    Please note, this synopsis you are about to read will follow what are broadly regarded as the key events that have occurred in Bridge Town, and have heavily affected the setting. Everyone's stories and involvements elsewhere are just as wonderful, but logically I can not highlight EVERYTHING! So if you're looking to learn and see more of some of the characters not highlighted here, then please enjoy the forums for a lengthy and content filled ride!
  • Ch 1 Synopsis

    Chapter 1: Fall


    The early days of Bridge Town were carved in the form of the North and South cultures and lifestyles really taking the forefront of the story! Members of both sides walked the walk and talked the talk! Blending cultural divides together in attempt to unify, but also clashing at their opposition where ever ideals didn't align.

    Valka Vex - The Queen of Southside
    This powerful sorceress showed up in Bridge Town well over a decade ago prior to the rp beginnings, and has ruled the South as their official leader since. Her coming to town back then was with a wave of Plague and blight upon the river which would cripple the town, should they not bend to her demands. Which were simple. She wanted placement here and she would do things her way, unquestioned! Safe to say, the mayor and other political figures of Bridge Town were quick to agree.

    Trade Guild Master, Anais
    The Neutral Party of Bridge Town. Overseer of trade and commerce in this vast mercantile city! Anais, within his Bridge Top office within the Great Bridge Archway itself, played middle ground to all business operations of the city. The money flowed in and out of Bridge Town under his watch. Bringing in a bountiful era for the town with his successful methods and communications to the North and South Leaders.

    The Eclair-Lafayette Family
    The elite rulers of the North! This rich family with powerful outside influences and wealth, cemented themselves in the North Side of town as the prominent business and authoritatively figures that side of the river. Lead by the Elder, Ganon Eclair-Lafayette, this powerful lord used not just money, but his charm and an iron fist to leverage all in his family's favor.

    The ongoings of Chapter 1 were tense with conflict between these figures listed above. How disorder in the south was affecting business all around. Racial tensions also started to rise, as the southern population was densely packed with beastfolk and other hybrids. The beginnings of outright hate were starting to boil under the surface.

    As friendships and bonds were forged among some of the key figures, triggering events finally set extreme measures into action! Ganon Eclair-Lafayette was on the brink of takeover in the North, and his vision for Bridge Town was not very much in the towns whole favor. In an act of rebellion, Trade Master Anais assassinated Ganon in their family estate. Unable to escape unharmed though, Anais was mortally wounded and on deaths door after a hail of gunfire struck him.

    Luck favors the bold, and a mysterious friend of Anais appeared at the 11th hour! The Hanged Man, known by many names, rescued Anais from his bloody slump at deaths door, but only found the ability to truly rescue the Trade Master via desperate Dealings. Valka Vex played her hand in aiding Anais. The conditions grim, and non negotiable. He would be revitalized, but his body and soul now marked with an enigmatic parasite within him, born of Valka's Eldritch Magic.

  • Ch 2 Synopsis

    Chapter 2 Winter


    Months after the Death of Ganon, the tensions only grew. Not only had the assassin lived, but now a new face was there to take place of his dead father. Caesar Eclair-Lafayette, the sadistic son of the late Ganon Eclair-Lafayette. He was charming and charismatic. But he was also a snake in the grass, ready with venom costed teeth to do what ever it took to bring justice to his family name, and to complete a new vision for Bridge Town with him seated atop the throne.

    In the south, lifestyles thrived without the looming pressure of Ganon at first. Business boomed and profited Valka Vex and her side of the river while this vacuum of power remained open. Ceasing the opportunity, Vex doubled down on her hold of the South. With magic staining the streets and buildings with even more of her witch sigils, her influence and grasp down here was unmatched and unquestioned.

    Slowly it came to question, however, how the moths sanity was fairing. This deep, unknown magic she surrounded herself with. These calls from the void. Something outside of pure power and ego was happening behind her red eyes, and Anais took first sight of this with the Southside Queens slaying of a squatter within one of her abandoned properties. How unhinged she was becoming was now surfacing and raising many concerns!

    Behind the scenes, the Eclair-Lafayette family did what they did best. Plotted and schemed until their machinations were in effect! Quincy Eclair-Lafayette, once the desk man for the neutral fighters guild, had disappeared and taken a revenge plot against his grandfather's assassin! Meanwhile Caesar staged his own taking of the seat as Mayor, framing an assassination of Bridge Towns current mayor as the doing of a Southside Beastkin!

    With his political platform acquired, Caesar declared justice against all beastkin and their ways. Pitting the North and the South against each other violently with civil war, using hate and racism as the fuel to this fire! Meanwhile, Valka Vex secured her own placement further as the Southside Queen, with public executions of ghastly eldritch display. Openly sacrificing people and their souls to the great beyond as a reminder to all, who she was.

    Anais had not remained idle with his revitalized self. Though he was plagued with hauntings and sickening sensitivity to magic and the great powers around him, he fought on still with the help of various allies in secret across Bridge Town. Clyve Longstaff, The Hanged Man, and even the mysterious Boros Island Demon Ilkya, had been lopped together about the various ongoings and how to proceed. Anais pursued his liberation from his affliction, all while trying to figure out how to break Bridge Town free from the rule of tyrants.

    Armed with magic weaponry, and a determination to push on through the chaos, the fights took place at first in the shadows.

    Caesar struck in numerous ways, with the kidnapping of The Hanged Man, and torture of him for information. Later as well with the kidnapping of Julie Thimble; Anais' current love interest! Some of the closest people to Anais were being targeted, and caught in the teeth of the devious serpent, Caesar.

    A truly desperate measure granted Anais the knowledge and ability to find and Rescue The Hanged Man, with the help of Valka Vex. A memory which would harrow the trade master forever. As both a lapse in his own pride, and further discovery of Vex's own madness. The moth was truly unhinged, and beyond repair!

    It was the people of Bridge Town itself which finally tipped the boiling pot over. Hatred could no longer be contained after Caesars poisonous words infected the minds of civilians. Up North, a mob broke out in a hate filled attempted to enact street justice upon beastkin. One act of violence against the town sweetheart, Sable, lead to total chaos afterwards.

    Bridge Town, North and South, become a war zone! The town militia, active fighters guild members, and mercenaries from various outposts leapt to action. Whether for Caesar, Bridge Town, or outside influences. The fighting carried on and violence and bloodshed claimed the streets. Artillery was used upon the masses while Valka Vex mobilized with herself atop the great bridge. Watching. Waiting. And then casting true hell down upon the town.

    A rain of eldritch witchfire showered the North, as heavily as cannonfire had riddled the south. The number of dead were truly fitting for a war. In the firey rain came the tragic explosion that consumed the town meadery, claiming the life of Sable, among others in the streets who were caught in the otherworldly blast.

    In an attempt to claim the souls of the dead, Valka opened her realm defying gateways over the river, and called for the lingering souls to travel forth to the beyond. It was in this moment though that the unplanned efforts of the Mercenary Jekel, and Anais taking aim with his magical rifle, that they put a stop to Valka's assault. A gunshot claimed the witches left eye and the battlefield fell to silence.

    Days later, the living mourned and cleaned up the ruins of battle. The meadery still smoldering its otherwordly fumes, while the changing season was melting the ice and snow. There was still much to do though, and many hands at work during the sobering silence. One battle was over, but many more were yet to come!