Looking forward:
There are fantastic things on the horizon.
Are you excited? If you're not, you should be!
Here, we'll be posting concepts, sketches, progress, and plans for our massive 32-Bit update! We will be completely overhauling the map and patches to make Hongu a memorable and unique place rife with personality. Someplace that will leave a lasting impression and draw players back for more!
Our first goal is to wrap the new map and patches to fit the lore written. Hongu is rich with history and deep lore and we want to express that. A landscape of healed wounds a world tingling with magic and underlying strife.
This thread is open for questions and comments and input is greatly appreciated and welcomed!
4/9/15
General layout sketches, revamping the OOC and IC.
My idea for OOC is to turn it into a "place" and not just a vague area. Somewhere you can venture from and return to, somewhere cozy and close-knit to rest and socialize.
The most likely conclusion I came to was obviously a tea house! My roughs are below: mind things are very likely to change from what is sketched! The doodlings of IC are also very, very rough and are to be taken with a grain of rice (haha. Get it.. because Inari..)
Click and drag them into the address bar to view full-resolution!
I can't express how excited I am for the ability to use full-color to bring these concepts to life for you!
There are fantastic things on the horizon.
Are you excited? If you're not, you should be!
Here, we'll be posting concepts, sketches, progress, and plans for our massive 32-Bit update! We will be completely overhauling the map and patches to make Hongu a memorable and unique place rife with personality. Someplace that will leave a lasting impression and draw players back for more!
Our first goal is to wrap the new map and patches to fit the lore written. Hongu is rich with history and deep lore and we want to express that. A landscape of healed wounds a world tingling with magic and underlying strife.
This thread is open for questions and comments and input is greatly appreciated and welcomed!
4/9/15
General layout sketches, revamping the OOC and IC.
My idea for OOC is to turn it into a "place" and not just a vague area. Somewhere you can venture from and return to, somewhere cozy and close-knit to rest and socialize.
The most likely conclusion I came to was obviously a tea house! My roughs are below: mind things are very likely to change from what is sketched! The doodlings of IC are also very, very rough and are to be taken with a grain of rice (haha. Get it.. because Inari..)
Click and drag them into the address bar to view full-resolution!
I can't express how excited I am for the ability to use full-color to bring these concepts to life for you!
Not 32-Bit, but I thought it'd be nice to give you guys a preview of the fox avatars bases!
Excluding the farthest left, these will become the 3-4 and 5-6 tailed kitsune! I've already started on the walk cycle for the 3-4 tails avatar (the middle base shown!)
Excluding the farthest left, these will become the 3-4 and 5-6 tailed kitsune! I've already started on the walk cycle for the 3-4 tails avatar (the middle base shown!)
HOWDY.
Introducing your first look at in-game 32-bit patches, featuring the Lunar Village, a bustling, smoke-choked settlement between the borders of Hongu and beyond.
Introducing your first look at in-game 32-bit patches, featuring the Lunar Village, a bustling, smoke-choked settlement between the borders of Hongu and beyond.
Been a while!
I whipped up a concept for the upcoming Shiisa avatar!
I'm going to try to keep the remaps as consistent as I can between the locals!
I whipped up a concept for the upcoming Shiisa avatar!
I'm going to try to keep the remaps as consistent as I can between the locals!
Some work shots for the map! No patches as of yet, we're just blocking in where things should go. Very subject to change!
Moderators: darling