Goblin Mage
Green. 75 HP. Weak to piercing damage. Requires approximately 2 appropriately armed players working together in a round.Stats
Initiative bonus: 3AC: 11
Attack bonus: 1
Damage: 2d6
Crit Range: 19
Damage reduction (when not using the correct weapon type): 2
Fiendish Goblin Mage
Red. 150 HP. Weak to slashing damage. Requires approximately 4 appropriately armed players working together in a round.Stats
Initiative bonus: 4AC: 12
Attack bonus: 2
Damage: 2d8
Crit Range: 19
Damage reduction (when not using the correct weapon type): 4
Blue Goblin Mage
Blue. 225 HP. Weak to energy damage. Requires approximately 6 appropriately armed players working together in a round.Stats
Initiative bonus: 6AC: 13
Attack bonus: 3
Damage: 2d10
Crit Range: 18
Damage reduction (when not using the correct weapon type): 6
Lore Wiki » Epic Weeks » Epic Week 2015 » Monsters » Goblin Mages