Monster combat followed standard rules in 2017, with monsters spawning in front of the Obelisks each hour or when a symbol was successfully completed. No guesses could be attempted on any symbol until all monsters had been cleared out of the way.
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Damage Type: Piercing
Max uses: 40
Attack bonus: 3
Damage bonus: 4
Damage dice: 1d8
Crit Multiplier: 2
Crit threshold: 18
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Damage Type: Slashing
Max uses: 50
Attack bonus: 5
Damage bonus: 3
Damage dice: 2d8
Crit Multiplier: 3
Crit threshold: 20
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Damage Type: Slashing
Max uses: 20
Attack bonus: 5
Damage bonus: 4
Damage dice: 3d8
Crit Multiplier: 3
Crit threshold: 19
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Damage Type: All
Max uses: 1
Attack bonus: 10
Damage bonus: 5
Damage dice: 6d8
Crit Multiplier: 3
Crit threshold: 20
Available Weapons
The following main weapons were available via the Doubutt game or by gazing at Forohfor fortress:
High Tech Whip (new in 2019!)
A whip, enhanced by electric shock technology. Stunning!Damage Type: Piercing
Max uses: 40
Attack bonus: 3
Damage bonus: 4
Damage dice: 1d8
Crit Multiplier: 2
Crit threshold: 18
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Wicked Battle Axe
Holding this axe makes you feel... powerful.Damage Type: Slashing
Max uses: 50
Attack bonus: 5
Damage bonus: 3
Damage dice: 2d8
Crit Multiplier: 3
Crit threshold: 20
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Ray Gun
A sleek, futuristic energy weapon.Damage Type: Slashing
Max uses: 20
Attack bonus: 5
Damage bonus: 4
Damage dice: 3d8
Crit Multiplier: 3
Crit threshold: 19
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Pineapple Grenade
Pull the pin and throw for explosive results.Damage Type: All
Max uses: 1
Attack bonus: 10
Damage bonus: 5
Damage dice: 6d8
Crit Multiplier: 3
Crit threshold: 20
Lore Wiki » Epic Weeks » Epic Week 2019 » Gameplay » Combat and Weapons