Imperial Xenobeast
This was the main boss during Epic Week 2017, but was revisited in 2020 due to time travel shenanigans. When the Imperial Xenobeast was encountered in 2020 (technically in 2017 because we had traveled back and then partially forward in time), the Imperial Xenobeast fled before it could be defeated, contributing to a changed timeline.Stats
Boss (No specific resistances or weaknesses despite purple appearance. Does not recover each round.)Inflicts poison AND blight.
Starting HP: 28000
Initiative bonus: 10
AC: 16
Attack bonus: 5
Damage: 4d10
Crit Range: 18
Damage Stages
Imperial Xenobeast on Brontobot
When we time-traveled back to 2020, we found the timeline had been badly altered. The Xenobeasts had not been defeated in 2017, and instead had taken over the RPR. They were using the dinosaurs we had accidentally brought with us from the past as cyborg enforcers, and when we finally got close to recharging our time machine and repairing the timeline we had broken, The Imperial charged us once again, this time riding a massive brontobot.Stats
Boss (No specific resistances or weaknesses despite purple appearance. Does not recover each round.)Inflicts poison AND blight.
Starting HP: 60,000
Default StatsAC: 17Attack bonus: 7 Damage: 4d10 Crit Range: 18 Crit Multiplier: 3 Initiative Bonus: 10 |
While EnragedAC: 17Attack bonus: 7 Damage: 4d12 Crit Range: 17 Crit Multiplier: 5 Initiative Bonus: 10 |
Teamwork
There was a relatively good chance that each time a player attacked the Imperial Xenobeast on Brontobot, the Many Headed Cyborg Dragon from the present, along with the Many Headed Cyborg Dragon accidentally pulled from 2017, would join them in the attack, dealing their own damage. When appearing, the Many Headed Cyborg Dragons always went first, before initiative was even rolled, allowing dragon hits to be made even if the player couldn't get a hit in themselves.
Damage Stages
Lore Wiki » Epic Weeks » Epic Week 2020 » Monsters » Imperial Xenobeast