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Lore Wiki » Inventory Items » Epic Week Items » Weapons » Firearms

Powerful weapons which strike from a long distance. Do the most damage with a slightly improved critical hit chance, but have the fewest uses from full durability.

Maximum uses: 20

Attack Bonus: +5 to hit

Damage: 3d8 + 4

Critical Hit Dice Range: 19
(Please verify that this is before the To Hit modifier)

Critical Hit Damage Multiplier: 3x

Effective Against: Blue or Purple coloured enemies


Firearms List




A white pistol-grip weapon with a sweeping hand guard which flows back into the body of the weapon, and a black antenna like front tip or energy projector.  The sweeping hand guard and top body piece have an orange highlight toward the grip, there is a large, round, orange button on the side of the grip near the top, and the grip's front and back surfaces, and a block at the bottom of the grip, are black.  There are three rings around the length of the energy projector.  The largest, near the base, is orange.  The one in the middle, medium sized, is black with a faint orange colour.  The smallest, toward the end, is black.  There is an orange ball at the end.  There are three small, horizontal vents on the hand guard, and a raised, swept back, angular section at the top of the weapon, above the grip and top part of the body, which is are black.

Ray Gun

A sleek, futuristic energy weapon

Introduced in 2015


A flintlock pistol with wooden furniture and golden metallic components.  The bottom of the grip features an ornate golden cap.

Flintlock Pistol

An old timey flintlock pistol

Introduced in 2018

Lore Wiki » Inventory Items » Epic Week Items » Weapons » Firearms