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Lore Wiki » Epic Weeks » Common Epic Week Features

Some things are common to almost all Epic Weeks

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Combat

Combat was introduced in 2015, and has looked very similar since.

Doubutt Game

When the game begins, you will be in the treasury with a single weapon in front of you. The object of the game is to kick that weapon through the fortress until you find the cannon.

Objects With Symbols

Completing all of the symbols is the only way for the community to complete or "win" Epic Week. Generally, all other gameplay elements are in support of getting to and completing the symbols.

Health

All users have 75 max HP. Users regain 5 HP at the start of each combat round, unless they have the blight status effect.

Stamina

All users have 10 max stamina. Every attack costs 1 stamina, meaning an individual user can attack a maximum of 10 times per round if they do not use a special item to replace spent stamina.

Healing Items

Because Epic Weeks are celebrations of the site's birthday, the primary healing items take the form of party hats. But there have historically been others.

Buffs

Because Epic Week is designed around team work, you can never apply a buff to yourself, you can only apply a buff to other people.